Written and Illustrated by Dave Baker
Tag Archives: comic books
The Future of the Action Hospital!
The State of the Future-Union
The Action Hospital is going strong, ladies and gentlemen.
We’re currently in the middle of our second issue, six pages in to an 18 page story to be precise. In case you forgot, I’m writing and drawing the currently sprawling epic about Boy Detectives, Yakuza, Robot Arms, and super-powered nurses.
After that we have Action Hospital Issue 3 staring Mallory Sloan, Satanic Super-Sergion written by me and drawing by the one and only Clay Murrell.
Mallory is the resident ‘nothing can fix this, fuckit. Send ’em to Mallory Sloan’ doctor. When nothing can be done, they call her. She doesn’t come cheap but she’s worth every penny. When pitching Mallory to Clay I described her as
Clay drew the fuck out of these pages. They’re stunning. He captured the countless eccentricities of Mallory with just a few pen storks.
In issue Three we also have the first black pope, Pope Shotgun the 1st.
Clay really outdid himself on the pages. Just look for yourself!
Action Hospital issue three is going to be off the chain. Satanist magic, a black pope, and super science. What more could you want? Nothing. That’s what. Action Hospital has literally everything you could ever want in a comic book EVER.
Ok, that might be a little extreme.
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Younger and Younger
Meanwhile, over in Robert Negrete’s world:
Robert is only a few pages away from finishing INKING issue four. That’s right. INKING. Holy moly, that guy is so good and he’s really learning how to move quickly and effectively. Look at that lay out. Dope, right? Yeah. Dope.
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In a distant galaxy…
While Robert and Clay are kicking ass and taking names on their pages, I’m slowly moving through mine. I’m currently writing and drawing issue 5, which will see the return of Albert, Joan, and the cast of characters from the currently being serialized issue two.
My pages look something like this. Lots of weird creatures, dudes in space suits/robot costumes, and tons of panels.
And call outs. Can’t forget how popular the call outs have been. Everybody seems to love those. Which is good! Cause I love drawing them.
Yes, Geordi La Forge and Ben Sisko watch over me while I draw. It’s not creepy. Don’t make this creepy, man. They’re just making sure I don’t miss anything.
Robits, man. SPAAAAACE Robits. I’m all about them.
This dude may or may not make it into the finished version depending on how many pages I plan on drawing.
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Dance Until Your Heart Falls Out
In other news, I’m working on some super fun writing projects outside of comics. SOONER OR LATER I’LL BE ABLE TO TALK ABOUT THEM. Gosh. It kills me.
So, I’ll leave you with this. Justice. Do it.
Action Hospital #2 Page 6
Written and Illustrated by Dave Baker
Action Hospital #2 Pages 4 & 5
Written & Illustrated by Dave Baker
Action Hospital #2 Page 3
Written and Illustrated by Dave Baker
Action Hospital #2 Page 2
Written & Illustrated by Dave Baker
The Myth Of The ‘Survivor Girl’
I’ve been thinking about horror movies a lot lately. Slashers, in particular. I’m a huge slasher fan. Slasher film serve as a beautiful microcosm for the time they were made in. I would submit to you, that you can learn more about 1970’s suburban entitlement from Halloween than you can from a text book. I’d also offer that Hellraiser has a hell of a lot to say about how people in the 80’s viewed sex. The same can be said for almost any slasher film. When a horror film works, it’s because it’s scary. That seems a trifle self-evident, but it runs deeper than things that go bump in the night. What scares us is a direct conduit for how we’re doing as a society. Horror film are, in a way, a cultural thermometer.
In my most recent round of revisiting/rediscovering/just straight up discovering slasher films I’ve noticed something that hadn’t really appeared to me before. The Survivor Girl. She’s the object of everyone’s attention in these films. Going further along that line of logic, she’s usually the object of a male’s obsession. She’s usually weak and then grows to become strong due to the attention of a male. It’s a strange concept that in a genre so associated with powerful female characters, none of them become truly powerful. Nancy never reaches Freddy’s level. I suppose that’s not precisely a fair statement to make because how would she still be relatable if she was a dream master demi-god. But even so. Survivor Girls are, almost without exception, a fetishized idea. They’re constantly being bombarded and they somehow make it through all these trials and tribulations without any real growth.
Let me be clear, I wouldn’t be saying any of this if Nancy had evolved into a Sarah Connor style character. Or if Laurie Strode had gone on to enroll in the Ellen Ripley School for Performing Ass-beaters. Shit if Sally from Texas Chainsaw had gone back to Leatherface’s house and fucked shit up, I’d have loved that. But that’s not the way American wants its women, I suppose. We want them just tough enough to be a challenge to woo, and then just meek enough to never leave. That’s what the Survivor Girl synecdoche says to me.
I’ve heard so many comic book and horror movie fans laude the Survivor Girl trope as something positive that the Slasher genre has given society. Positive female role model, and all that nonsense. But look at the name. SURVIVOR GIRL. Not Awesome Protagonist Woman or Totally Gonna Take Care Of Myself And Not Be Defined By Someone Else Adult Female. It’s inherently stunting. It’s basically Congrats, You Were The One Plot Gods Decided Not To Rape To Death Girl.
All this has to be taken with a grain of salt, I suppose. Nancy Thompson is one of my favorite fictional characters. I suppose these grievances are levied at franchise filmmaking. I understand needing to have an arc. I’m not an idiot. I get that you start someone off in a place of weakness and then, through the events that they endure, they become a stronger person. I suppose the issue for me is just that. Franchise horror films, particularly slasher films, never allow there female protagonists to progress beyond slightly-above-average-girl. I cannot think of a single Ripely or Sarah Connor style character in the slasher genre. It’s really a shame, too. Because there was so much potential in characters like Nancy or Alice Johnson from Nightmare on Elmstreet 3, 4, and 5. It’s really too bad.
The only way to fix this problem is to create. I know it sounds lame or corny or old hat, but it would seem to be true. In today’s remake/adaptation/recycling film economy, it would seem abundantly clear that the only way to progress, both as a genre and as a society, is to start telling new stories. To acknowledge the trends of the past, embrace them when applicable and buck them when reprehensible. Case and point: Survivor Girls. They need to go. We need something new. Something that mirrors the complexity of the modern day woman and can serve an inspiration to both genders.
Oh, and that kicks ass too.
The Action Hospital Issue 2 Cover
Written & Illustrated by Dave Baker
Buying A Sketchbook Is Super Frustrating (Why Come They Had To Stop Making The One I Like?)
Up All Night With Nowhere To Die
Finding a new sketchbook is a personal war based almost exclusively in fetishistic futility.
I, like most illustrators, have a very specific set of criteria associated with the tools that I utilize in my work. I use a specific type of pen, the Staedtler pigment liner, I use a specific type of paper, and for more expressive areas I use a japanese brush pen. These are the tools that I use. It’s just how it is. These are the instruments that allow me to create in the most effective manner. Illustration is a never ending battle. oh, sure. It’s a simple enough idea. You draw a bunch of pictures on a page. In reality it’s a language. The size of the panel, how much space in between each panel, the number of panels, and the composition within each panel really matter. If you don’t speak it, it shows. Everyone should make comics, but when you’re just learning the language, it shows. That’s why when people from outside of the comics industry come in and create work, more often than not, it’s terrible. Just because film and comics share common narrative elements doesn’t mean that they’re the same thing. Additionally, direct panel for frame narrative adaptations are often so bland and unexciting because of the same principle in movieland. But let’s get back on topic, once an illustrator figures out what the three or four weapons he or she needs to succeed in the Thunderdome that is making comics there’s no time for ‘experimentation’. It’s time to make comics.
A sketch book is essential for making comics. I use my as a journal/ideas folder/character design file/thumbnail registry. For the past five years or so I’ve used a sketchbook that could only be bought at Barnes and Noble. It was make by the American Standard Press company. It was a beautiful construction of paper and glue and leather with sheets so hard and smooth it was like drawing on glass. I’ve been working in these things for a good long while, obviously. And on my last trip to restock can you guess what happened? The company doesn’t make them any longer. This is an artists worst nightmare. The fact that a tool, that was taken for granted, has now been removed from my arsenal is quite vexing.
After a few days of hunting I finally settled on a Moleskine sketchbook, which is the first time I’ve ever used the company’s product for any serious amount of time. So far the book is working fine. The pages are slightly too thin for my tastes. The ink from my pens bleeds through and can be seen on the backside of the paper. This is negligible, though.
The interesting thing about this Moleskine book is that it’s bound at the top, like a journalist’s notebook. It’s both slightly alien and intriguing. It’s forcing me to come at my thought-drawing composition from a different perspective.
Until next time, friends.
Dave
Hollywood, Ca 2013
Action Hospital #1 Page 5
Written by Dave Baker
Illustrated by Robert Negrete
Lettered by Henry Barajas


















